Unit 1
What is
pre-production?
Pre-production is the preparation of the product e.g. research,
finance, time and locations.
Finance and Time
Finance is the most important aspect of creating a game
because if you do not already have the resources needed you will have to pay
quite a lot as game making software is not cheap. You can have several sources
of finance such as private investors and distributors. You can link finance and
time together because if you get your finance from a distributors they will
give you a dead line.
The newly released game Destiny cost $140 million to cover
Bungie’s development and limited marketing efforts
Personnel
With popular games you will need more personnel to work on
different parts of the game, such as script writers, graphic designers and
sound creators. Personnel can also link to finance as you have to make a budget
on what you’re going to pay the personnel to make the game.
Facilities
Facilities automatically have to link with finance as you
may have to pay for the computer to make the game and the software. You also
may have to pay for a room if you do not have enough room somewhere else or do
not have one.
Materials
A material in a product is the necessary parts that make up
the product, e.g. a sound library, script and animatics.
Contributors
Contributors are a very important role make a game, film or
TV show. If you do not have any money to afford personnel or facilities you may
get an anonymous contributor or you may have another company contribute to your
product.
Locations
Location is very important in film and TV as you may have to
book a specific area to shoot it. This also then links to finance as you might
have to rent a room or area to shoot your footage.
Codes of practice
and regular
It is very important that you understand the codes of
practice, rules and regulation, trademarks, ethics and copyright when in
pre-production. The codes of practice and regulation is the most important
factor of pre-production because if you do not fully understand it and you take
a character out of another game that has a copyright, then the company has a
right to sue. So it is best to follow the codes of practice and regulation so
you can stay out of legal trouble.
Regular bodies:
Ofcom – (Office of Communications) the communications
regulator in the UK. Ofcom make sure that people in the UK are getting the best
from their communications services and are protected from scams.
ASA – (Advertising Standards Authority) Independent
regulator of all media advertisement. ASA deal with complaints and proactively
checking media to make sure is no misleading, harmful or offensive adverts.
PEGI – (Pan European Game Information) PEGI is an age rating
system that helps parents make decisions on buying computer games. E.g. PEGI
18. PEGI is used throughout Europe, in 30 countries.
ESRB – (Entertainment Software Rating Board) the ESRB is
just like PEGI as it also rates video game to help parents make decision on
buying a game.
TIGA – (The Independent Games Developers’ Association) trade
association representing business and commercial interests of some video and
computer game developers.
ELSPA – (Entertainment and Leisure Software Publishers’
Association) ELSPA was responsible for introducing age rating to games in the
UK. It was the first age rating system for any entertainment medium in the UK.
BIMA – (British Interactive Media Association) based in the
UK and exist to do four things:
·
Support and promote the British digital industry
·
Share knowledge and best practice
·
Reward great work
·
Encourage the next generation
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