Wednesday 28 January 2015

Unit 73 Exercise 1 & 2


Unit 73: Sound for Computer Games



Advanced Warfare (Jack Trammell – Compelled)

The game maker has used this music because it builds suspense and you do not know when the song will kick in fully. The music did work because as it is a military shooter game, it’s always full of suspense and the music adds more.


Kingdom Hearts 2 (Dearly Beloved)

I believe the game maker has used this piece of music because it fits in with the game play and sets the mood for the game. I would not choose any other music for the game because this ne fits perfectly


Music and sound FX is one of the most important aspects of a game, without the music personally I would find it hard to keep an interest in the game.

A wave form is a curve showing the shape of a wave at a given time

 A Foley is a concern about an addition of a recorded sound effect, the concern can be anything from not liking the sound of it to thinking it doesn’t fit.


Timbre is the quality of a musical sound or voice as distinct from its pitch and intensity.

    




   Part 2:  
When you are playing the campaign mode on call of duty, the only times in game when you hear music is when something is about to go down, such as someone getting shot, breaking into somewhere or just in a gun battle. The game has been made so that as soon as you get into gun battles it will start to play music to add suspense.
https://www.youtube.com/watch?v=Dyi-xmdCG1s

The sound designer/engineer may have used this music to add suspense and to put life into the game, because a game without music would be boring, it’s the music that pumps you up to play the game. One thing I have noticed is that the whole game is able to use.